This September I'll be teaching an intensive digital sculpting course at Escena Animation School intended for students that want to learn the basics of Zbrush over a weekend. Two days doesn't give a lot of time for polished sculpting, so I wanted to experiment with a rougher finish, closer to the way a bronze cast from a clay or plaster mold would look like.
As preparation I've been working on a small section loosely taken from Rodin's The Gates of Hell. It depicts Ugolino della Gherardesca, the cannibal Count of Pisa, crawling over his starving children and grandchildren as narrated in the Divine Comedy. I've taken a great deal of creative liberties, particularly on the face of the child hanging from his back and the position of some of the hands and feet.
The human characters were sculpted in Zbrush, the ledge was created using JRO's awesome tools, and the still images were rendered in Keyshot.